Friday, February 1, 2013

Design project-day 1

Alejandro Garcia, Juliana Laborde, Sofia Cuellar

Game: for middle school, coed game
Difficulty: medium

What makes a game fun:

  • that its addicting 
  • its challenging 
  • that you can win a big prize
  • or that you can challenge your friends and play with them to see who is better
  • easy to understand
  • easy objective to achieve
  • easy to play not too complicated


http://www.youtube.com/watch?v=sd7x-F5irBY- ticket grab
http://www.youtube.com/watch?v=6cEWELoxEsY- labyrinth
http://www.youtube.com/watch?v=YJWF-nyZFvk-pinball

ticket grab: i think what was good was that it was very difficult to grab the tickets and it was a very creative idea, what could made better was that the tickets were dropped instead of them being on the floor because people can cheat.

labyrinth: what was good is it had different levels of difficulty and was really well designed, I did not see anything to improve it was a genius idea.

pinball: i this it was very creative and I though it was good how he used disk as blockers and I like levers that push the ball, but the game should not be about chipping it in a box it should be about who lasts longer you could also make the levers more smoothly to move

Brainstorm:

  • labyrinth 
  • ball toss 
  • shazam 
  • relay race
  • fuzzball
  • soccer game
  • air hockey 
  • air soccer


fuzzball: good- everyone likes football, it would be a competitive game vs another player, a challenge, you could make bets based on this game, doesn't need our presence, challenge your friends, real life teams.
bad-The field could get damaged,or unstable, the ball could be to bouncy and never go into the goal, goal could get damaged, ball could get lost or break. but we could make it out of reinforced cardboard make it plain and also and give them a lot of balls so they can lose some.














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